/*
---------------------------------------------------------------------------------------
This source file is part of SWG:ANH (Star Wars Galaxies - A New Hope - Server Emulator)

For more information, visit http://www.swganh.com

Copyright (c) 2006 - 2010 The SWG:ANH Team
---------------------------------------------------------------------------------------
Use of this source code is governed by the GPL v3 license that can be found
in the COPYING file or at http://www.gnu.org/licenses/gpl-3.0.html

This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.

This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
---------------------------------------------------------------------------------------
*/

#ifndef ANH_ZONESERVER_DRAFTWEIGHT_H
#define ANH_ZONESERVER_DRAFTWEIGHT_H

#include "Utils/typedefs.h"


//=============================================================================

class DraftWeight
{
    friend class SchematicManager;

public:

    DraftWeight();
    ~DraftWeight();

    uint8	getDataType() {
        return mDataType;
    }
    void	setDataType(uint8 type) {
        mDataType = type;
    }
    uint8	getDistribution() {
        return mDistribution;
    }
    void	setDistribution(uint8 dist) {
        mDistribution = dist;
    }

    void	prepareData();
    uint8	getData() {
        return mData;
    }
    uint32  getSchemWeightBatch() {
        return mSchemWeightBatch;
    }
    uint32  getBatchListId() {
        return mBatchListId;
    }

private:
    uint32  mSchemWeightBatch;
    uint8	mDataType;
    uint8	mDistribution;
    uint8	mData;
    uint32  mBatchListId;
};

#endif


